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Monday, January 27th

Monday, January 27th

Class hours: 9:40 – 2:05
Mr. Bohmann
wbohmann@ewsd.org

Week 21

Notes

  • Welcome to Week 21
  • Week 20 “What is Due” is up –
  • Matisse – meeting in Conf. Room @9:30am
  • Ahmed – 8:30am meeting in Conf. Room
  • Visitors this week CVU & BHS Tues, Thurs (25points per participation)
  • T-Shirt Finalists – Brennan and Raj Presentations Thursday 10-1pm
  • New morning article worksheets – pulling main ideas

9:40 Attendance & Article

9:45 – 10:15 ILP Presentations Wrap Up-

  • Ahmed
  • Jamie
  • Ben
  • Raj

10:15 – 10:45 Animation – Our New Unit

For the better part of Quarter 3 we are going to dive in to animation. This is such a big field. Some areas we’ll tackle to further your learning:

  • Animation Principles
  • Careers in animation
  • Industry terminology
  • Pre Production
    • Storyboarding
    • Design & develop characters
    • Design & develop environments & assets
    • Visual design principles
    • Deadlines & production management
  • Production
    • 2D & 3D
    • Modeling techniques (modeling, sculpting, drawing)
    • Textures
    • Lighting
    • Cinematography in animation
    • Sound editing
    • Rigging
    • Rendering
  • Post Production
    • Output
    • Distribution
    • Publishing

10:45 Break (15 Minutes)

coffee and cookies

11:00 – 12:10 Physics – Room m117

cartoon Graphic of Albert Einstein

Class meets in room m117 at 11am. Go to class immediately from break. When class is over, you will head to lunch.

12:10 – 12-40 Lunch

pizza

12:40 – 1:05 Literacy in Focus

image of book covers

1:05 – 2:05 Revisiting Blender

We will be using Blender a lot this semester. For some of you – that is what you have been waiting for, others, not so much.

Since there are varying levels in the room, let’s tackle a couple of projects this afternoon and share our experience with each other.

Here is a link to Blender 2.81a Manual for your reference.

Blender Option 1 – easiest
Follow the link and tackle some of the tutorials. (extensive playlist)
I recommend looking at videos 2 and 3 about viewport navigation and interface overview to get familiar with Blender 2.81 which is way different than 2.79. Then move on to Blender Option 2

Blender Option 2
Tackle an original design, on your own. This is just for fun, it does not entirely matter what it is. Things you should practice:

  • learning shortcut keys
  • adding & creating objects
  • multi-object editing
  • scaling, rotating, moving
  • 3D cursor to place and pivot objects
  • toggling views with number pad
  • materials properties
  • basic Blender modifiers
  • lighting
  • test out eevee and cycles rendering

Show your design in the Dailies

2:00 Dailies –

Link to Dailies and Link to Responses

2:05 Dismissal

Cawd Instructors:

Matt Cronin

Will Bohmann

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A little about Cawd:

Serving high school students interested in Computer Animation, Game Design, and Web Development in North Western Vermont.

Students continue at:

University of Vermont Ringling School of Art and Design Northeastern University Rochester Institute of Technology Concordia University

Students find careers at:

Dealer.com Union Street Media Rovers North Prudential Investments DockYard
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