Class hours: 9:40 – 2:05
Mr. Bohmann
wbohmann@ewsd.org
Week 21
Notes
- Welcome to Week 21
- Week 20 “What is Due” is up –
- Matisse – meeting in Conf. Room @9:30am
- Ahmed – 8:30am meeting in Conf. Room
- Visitors this week CVU & BHS Tues, Thurs (25points per participation)
- T-Shirt Finalists – Brennan and Raj Presentations Thursday 10-1pm
- New morning article worksheets – pulling main ideas
9:40 Attendance & Article
9:45 – 10:15 ILP Presentations Wrap Up-
- Ahmed
- Jamie
- Ben
- Raj
10:15 – 10:45 Animation – Our New Unit
For the better part of Quarter 3 we are going to dive in to animation. This is such a big field. Some areas we’ll tackle to further your learning:
- Animation Principles
- Careers in animation
- Industry terminology
- Pre Production
- Storyboarding
- Design & develop characters
- Design & develop environments & assets
- Visual design principles
- Deadlines & production management
- Production
- 2D & 3D
- Modeling techniques (modeling, sculpting, drawing)
- Textures
- Lighting
- Cinematography in animation
- Sound editing
- Rigging
- Rendering
- Post Production
- Output
- Distribution
- Publishing
10:45 Break (15 Minutes)

11:00 – 12:10 Physics – Room m117

Class meets in room m117 at 11am. Go to class immediately from break. When class is over, you will head to lunch.
12:10 – 12-40 Lunch

12:40 – 1:05 Literacy in Focus

1:05 – 2:05 Revisiting Blender

We will be using Blender a lot this semester. For some of you – that is what you have been waiting for, others, not so much.
Since there are varying levels in the room, let’s tackle a couple of projects this afternoon and share our experience with each other.
Here is a link to Blender 2.81a Manual for your reference.
Blender Option 1 – easiest
Follow the link and tackle some of the tutorials. (extensive playlist)
I recommend looking at videos 2 and 3 about viewport navigation and interface overview to get familiar with Blender 2.81 which is way different than 2.79. Then move on to Blender Option 2
Blender Option 2
Tackle an original design, on your own. This is just for fun, it does not entirely matter what it is. Things you should practice:
- learning shortcut keys
- adding & creating objects
- multi-object editing
- scaling, rotating, moving
- 3D cursor to place and pivot objects
- toggling views with number pad
- materials properties
- basic Blender modifiers
- lighting
- test out eevee and cycles rendering
Show your design in the Dailies
2:00 Dailies –
Link to Dailies and Link to Responses