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Thursday, February 3rd

Thursday, February 3rd

Class hours: 9:40 – 2:05
Mr. Bohmann
wbohmann@ewsd.org

Today’s Notes

  • Today is an EHS B Day
  • #802PhonesDownHeadsUp Contest Page
  • BFA visitors today
  • Desks – organize – minimize – sanitize
  • Find your Zen

9:40 Attendance

9:45 Week 22 Graph of the Week

10:00 Community Asset Folder (Packaging Details below)

Assets on a plane but…..not properly lit – you can do better – try 3 Point Lighting

Continue working on your Blender Assets for the PhonesDownHeadsUp contest.

Let’s talk about organizing the deliverables:

  • You will upload each asset to the community folder (5 Total) in your designated folder.
    Use the following naming convention: bohmann_car.blend, bohmann_lampost.blend, bohmann_tree.blend – these models should be plain, just good modeling, no colors, materials, etc…
  • Upload an image of each model. Same naming convention: bohmann_car.jpg
  • Setup a 1080 render called Lastname_Assets.jpg that shows off all five of your assets. For this set of assets, add some materials or texture paint so we can see what they might look like.
    • For your render you could setup in a “floating” render style or you could root on a plane.
    • Do not post the Blender file with your five assets. We don’t need it. Just the image.
  • LINK to the CAWD2 Assets Folder

I will reject any items that do not follow the naming convention. Don’t be that guy!

10:35 Mask Break

10:45 Character Modeling – Making the Face cont…

Blender screen shot showing character model

Yesterday we started modeling our first polygon. Let’s continue today to make the first few mouth loops for our character. I have them marked in blue, green, yellow and two shades of purple.

Shift select these two, it will make it easier when you want to grab one or the other while modeling the face

The goal is to make loops that will mimic the facial changes when a character’s mouth speaks and when the eyes move. We need enough edges, faces and vertices to make a nice round face. Take your time. This part of modeling is very relaxing.

Some keystrokes we’ll use:

  • Alt+Z will allow you to quickly change toggle your opacity levels on the fly.
  • Shift + F to fill
  • M to merge last point
  • E + S + G (extrude, scale, grab) all one after the other to make our face loops

Use your reference image – that’s why we have one! Planning = Success

11:30 Unity Game Engine

Games such as From Oddworld: Soulstorm and Disco Elysium, to Fall Guys and Genshin Impact, GTFO, Outer
Wilds and Subnautica: Below Zero all use the Unity engine

Why Unity? Unity is a powerful 3D development tool for mobile and desktop games, real-time simulations and visualizations and even short films. Unity uses C# for scripting and Unity recently purchased Bolt for visual scripting. We’ll use a combination of prebuilt scripts, assets from the extensive asset store and we’ll write our own C# scripts for our own games. Unity Sizzle Reel.

Our first steps with Unity will be to download the Unity Hub. The Hub is where all projects begin. We will be using the free version of Unity.

Download Unity Hub only. Do not create an account. Use your school gmail account to sign in and create a new account. Unity changes their interface constantly so we’ll see what we run into.

We are opting for a individual plan/student plan – free version. You’ll apply for a new license through the Unity Hub. Make sure you are signed in with your ewsd gmail.

12:15 Lunch

12:45 Focus on Literacy

book covers

1:10 Mask Break

1:20 Independent Work Time and Guided Support

Due Friday – Graffiti Art using Texture Painting and Stenciling

Due Monday – Five Assets and Assets on a plane in the Community Asset Folder

Past Due – Control Panel.mp4

2:05 Dismissal

GAWD Instructors:

Matt Cronin

Will Bohmann

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A little about GAWD:

Serving high school students interested in Gaming, Animation, and Web Development in North Western Vermont.

Students continue at:

University of Vermont Ringling School of Art and Design Northeastern University Rochester Institute of Technology Concordia University

Students find careers at:

Dealer.com Union Street Media Rovers North Prudential Investments DockYard
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