Class Hours: 9:40 – 2:05
Mr. Cronin
Notes
- Welcome to Week 26! Let’s all make our folders now.
- We have two weeks of 3rd quarter production left if you can believe it.
- Some schedule changes over the next two weeks:
- This Wednesday (in 3 days) we are all taking the YRBS Survey (quick, 15-30 minutes)
- This Wednesday (in 3 days) we are having the first round of Gameplay Testing. Game Teams at a minimum have an environment for us to interact with. This may be something the Game Teams work on Monday / Tuesday afternoons to prepare for.
- Next Thursday (in 10 days) CAWD will run our “Step Up Day” where all applicants for CAWD for 23-24 will come in for our interview day. Current CAWD and CAWD2 students will NOT come into school next Thursday as someone else will be using your machine – and machines from CAWD2 moved into CAWD. (Next Wednesday we will be prepping for SUD with cleaning and organization).
- Next Friday (in 11 days) teachers have inservice, and you have another day off. So 4 day weekend.
- This week = 5 days of school = normal
- Next week = 3 days of school = 4 day weekend
- No Agency this week – likely no Agency to mid April due to all the craziness with Step Up Day, Skills State Design Competitions, Moscow Visualizations, etc. I need you to focus on the higher stakes activities that are on the horizon.
- The following students have Senior Portfolio today and tomorrow afternoon from 12:45 – 2 in M116:
- Palagonia
- Mimi
- Brennan
- Mrs. Dulleba says that tomorrow’s Senior Portfolio session is optional if you are fully caught up.
9:40 Attendance and Article
9:45 AM Production
- Timed JS Experiment
- Inside a folder called “jsExperiment“
That’s it!
10:05 Web Design
Last week we used JS to connect the HTML / JS / CSS together.
This morning let’s do a quick applied project you may see in the real world – a background that changes each time you load a page. We see this on the Windows operating system, and on some websites where different branded background images will load when the site loads – but not change every couple seconds.
10:35 Morning Break (10 minutes)
- 10 Minute break – you have to exit the room.
- When the door near the TV is open, you are welcome to come back in.
10:45 Critiques
Today Bergeron will be giving Constructive Criticism. Pick 1 thing that works, and 1 thing to improve upon next time. Remember we are separating the Design from the Designer. We are looking for actionable input.
Remember that Constructive Criticism can sometimes be subjective… on art which is also subjective. You don’t have to agree with the Constructive Criticism, but you have to hear it without getting defensive.
11:35 DH26 and DH27: End of Quarter Summative Still Life’s with Photo
We have 2 weeks of new projects before the end of the quarter.
As summative Still Life projects you are going to do the following for each week. It will be the same requirements, but different scenes for Week 26 and Week 27.
Requirements:
- Setup Still Life scene with at least 3 objects. You choose the objects. This must be done outside of CAWD.
- Take a photo of the scene at the angle you are going to sketch. This will act as documentation of what you sketched to be part of your presentation in a photo->sketch model, and also let you work from the image if you have to clean up the kitchen table for dinner. Your job will be to recreate this photo / angle, hopefully drawing from the scene as much as possible. Setup on a desk you can leave by for a while at home?
- When we present we will present in a photo->sketch model. We want to see what you were attempting and how you did. This is also something that will be very valuable when applying to colleges. You can demonstrate your drawing skills while at the same time show how close to reality you were able to get.
- Save your file twice as “(lastName)DH26.jpg” and “(lastName)DH26Reference.jpg”, due next Monday.
Two files for each of the next two Design Homework’s! Have 1, get a 50. Have 0, get a 0.
11:45 A Gentlemen in Moscow Visualization
As we have finished the book, you are now going to make the leap between reading and creating a piece of 3D art that reflects something in the text.
You are going to have until Monday March 27th to create this piece. This is 2 weeks, but only 8 days of school. This does include your long weekend.
This project connects our readings to what you will create visually. In the image above you see actor Ewan McGregor as Count Rostov in the upcoming screen adaptation of the book. (Now you can be the cool kid and say your read the book before the movie.) Often creatives like 3D Designers (in virtual world) and set designers (in real world) need to take a book or script or fable and visualize it. That is what you are doing over the next 2 weeks.
You are going to create a scene from the text, anything that you want, but it has to make sense and be artistically/technically impressive. This isn’t about demonstrating learning of a new tool or technique as a 3D Artist, this is about using your 3D skills to solve a design problem. The real world.
When we present this project, the class and I are going to attempt to guess where we are in the story.
- If your render is a bar scene that looks and feels like 1900’s Moscow than we are going to guess the Shalyapin and we will nod our heads and you will do well.
- If your render is an auto garage that looks and feels like 2003 Los Angeles, than we are going to guess that you really aren’t good at interpreting the readings.
You will need to pick your scene, and then add in the search for “1900’s Moscow” and take visual cues from this research.
This project will be due with other Week 27 work, and called “(lastName)Moscow.jpg” as a still frame render.
You will get our after lunch reading sessions for the next 8 class days to work on this, and can use any other time at your disposal. This will give you a minimum of 160 minutes (2 hours and 40 minutes).
Not only make the art quality – but make the art FEEL 1900’s Moscow, and like the scenes in the book. Flip through the book and descriptions of what you are creating – just like a professional would do in Hollywood.
Some options we generated last Friday afternoon. You are not limited to these, but jumping off points. There are some great scenes – like the Roof and the Honey Bee’s, the steps of the Bolshoi, that we didn’t think of. There are many more.
- Metropol Hotel
- The Piazza (restaurant with fountain in middle)
- Barbershop
- Train station
- Shalyapin (the bar in the Metropol)
- The attic
- Counts bedroom – the “Bedroom” and the “study” through the closet, slanted roof
- Boyarski (fine dining restaurant)
- Basement boiler room (where the Count locks the manager of the hotel and finds the Baedekers)
- Idlehour estate (the mansion where the Count starts and ends)
- Ballroom balcony (where the Count and Nina spy on the communists)
- Bishops office
- Hospital (where Sofia is attended to)
- The Yellow / Red rooms (where the big political gatherings / movie screening with Osip are)
- … and more
This will be graded as a 2X project, as it will be two weeks of work.
12:15 Lunch (30 Minutes)
- No food in the room / eat in the Cafe.
- You are welcome to return to the room when you have finished eating and work / hang out.
12:45 Attendance and Article
12:50 A Gentlemen in Moscow Visualization
- Create your visual!
1:10 Afternoon Break (10 minutes)
- 10 Minute break – you have to exit the room.
- When the door near the TV is open, you are welcome to come back in.
1:20 Afternoon Production
- Week 26 Summative Still Life (ehhh, you really can’t start that until you create your scene and take the photo tonight)
- “(lastName)DH26.jpg” and “(lastName)DH26Reference.jpg”
Or work on your:
- A Gentlemen in Moscow Visualization (DUE WITH WEEK 27 WORK)
- “(lastName)Moscow.jpg”
Or if a Game Design team work on your:
- Game Level in prep for Wednesday’s Gameplay testing