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Tuesday, September 6th

Tuesday, September 6th

Class Hours: 9:40 – 2:05
Mr. Cronin

Notes

  • Welcome to Week 2!
  • Happy Birthday to Mimi!
  • Today we are going to start to get into the standard 3 project week, but as we are just starting we will have a slight variation. This week we will have:
    1. CAWD Project
    2. Agency Project – Second CAWD Project (you need a bit more skills before you can create your own project.)
    3. Design Homework 2 (DH’s always match up with week # for our sanity)
  • Let’s start by making a “week_02” folder in our Documents. Everything that we do for the week will go there.
  • Today is our first “Red” day at CTE. If you are a CTE student and your schedule says “A”, that means you have a “Red” class. You must be sitting in that class at 12:45. You have not gone to this class yet.
  • If you are an EHS student this is a “B” day. You will leave to go to that class at the start of our break at 1:10.
  • As we start moving into “normalcy”, you will have to leave the room at 10:35 and 1:10 breaks:
    • use this time to go to the bathroom
    • use this time to get a drink
    • use this time to walk around / move body / get off computer (this is the main goal)
    • use this time to watch episodes of JoJo’s Bizarre Adventure on your phone in the hallway …
    • etc – just can’t gather in front of our door and go crazy. You CAN gather in front the door and exist quietly, just can’t bother others.
    • … room will be open when door is open at 10:42 / 1:17. Be back in your seats ready to work at 10:45 / 1:20.
  • PM Production
  • Dailies

9:40 Attendance and Article

9:45 Friday Afternoon Scoreboard Failure Explanation / Solution

On Friday afternoon we tried out our CAWD test-sled video game – Trainer. We ran into some problems with keeping score for numbers that were over 120.

Why?

I had set the database to store the score as a signed “TINYINT” – or Tiny Integer. I did this as best practice as it smart to start any development using the smallest data type that can reliably contain all possible values. I wanted something that is as small in file size, runs as fast as possible, and supports the most amount of users.

The issue is TINYINT has a maximum value of 255, and as we can have negative and positive numbers, the range was from -127.5 to 127.5, so someone could score 127 … but nothing higher.

So Friday I adjusted the structure of the database and set the value type to “INTEGER“. This will take more space on the server, but now the score range goes from -2,147,483,647 to 2,147,483,647. So theoretically a user could score over 2 million in the game and have it save.

This is a perfect example of where we will develop the game, run into all the issues Game Designers and Developers typically do, fix them, and continue. Real world learning.

10:00 Art Cup Primer

  • What is in the art cup? Let’s practice all of the tools. Try to keep your practice around the outside 50% of the paper.
  • In the center 50%? Draw anything you would like. A character, abstract design, something with type – anything (class appropriate).
  • At 10:30 we are going to hang up on the board in front – make sure to name and date on the bottom right. In CAWD name and date everything! Colleges and employers want to see dates so they can see your growth.

10:35 Morning Break (10 minutes)

  • 10 Minutes break – you have to exit the room.
  • When the door near the TV is open, you are welcome to come back in.

10:45 Design Homework 2: Free Sketch

In our first Design Homework of the year (DH2) create anything you would like. You are introducing yourselves to you through your designs and work.

  • An object – like a building, or a car, or a sword.
  • A character – humanoid, robot, bird.
  • Typography – use letters and words to create a design.
  • A logo.
  • Something abstract.
  • A item for pickup in a video game.
  • … literally anything. It is about becoming comfortable with our tools.

Sign and date in the bottom right corner.

As one of our 3 CAWD projects, this will be due next Monday morning at the start of class 9:40.

10:50 Blender

  • Introduction to Blender
  • Manipulating 3D space / the interface.
  • Creating primitive shapes.
  • Move / Rotate / Scale
  • Cameras
  • Saving Blender files (for authoring / opening, and closing)
  • Rendering (making the pictures of our Blender files with materials, lighting, etc)

11:40 Photoshop

  • Layers
  • Free Transform
  • Duplicating layers / Deleting layers
  • Adjustment constraints / change just a single layer
  • Review of PSD / JPG saving (twice, one as your working file with layers and edibility, once as an output .jpg)

12:15 Lunch (30 Minutes)

  • No food in the room / eat in the Cafe.
  • You are welcome to return to the room when you have finished eating and work / hang out.

12:45 Attendance and Article

12:50 Blender Practice

1:10 Afternoon Break (10 minutes)

  • 10 Minutes break – you have to exit the room.
  • When the door near the TV is open, you are welcome to come back in.

1:20 Afternoon Production

Our first session of PM production! Every day we will get from 1:20-1:55 to work in CAWD projects.

What can be done during this window?

  • CAWD work / including English
  • Are you feeling confident? Work independently and start working on your CAWD work for the week (the three project model).
  • Are you feeling confused? Perfect! We schedule this time in for me to work work 1:1 with students and fill knowledge gaps. Often the smartest kids have the most questions as they are engaged, so raising your hand is a sign of honor in CAWD.

We are also going to kick off dailies today, which is an every day presentation at 1:55 of something you worked on that day. You will create something every day, be it a class lesson, or a larger project you haven’t completed, or a larger project you have completed. We will practice presenting, getting work to specified network drives, hitting deadlines, etc.

In the CAWD public there is a folder called “tuesdayDailies”. By 1:55 get a .jpg in this folder saved as your last name, so for me it would be “cronin.jpg”. Today it could be:

  • Your ice cream cone, or other project from our Blender learning.
  • Something created in Photoshop.
  • Something you just came up through experimenting and tinkering.

At 1:55 today everyone has their machines off, and I quickly present from the lead machine.

If we all are ready we present at 1:55 and get you out right after we all present, nice and efficient.

If some students miss the deadline, and it takes until 1:59 for the computers to be off, we get out later.

If by 2:05 some of us still don’t get their work turned in and computers off, I let you go (legally I guess I have to…)

Hitting deadlines with correct file names is a component of your grade in CAWD. More on grading next week.

1:55 Dailies

2:00 Dismissal

GAWD Instructors:

Matt Cronin

Will Bohmann

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A little about GAWD:

Serving high school students interested in Gaming, Animation, and Web Development in North Western Vermont.

Students continue at:

University of Vermont Ringling School of Art and Design Northeastern University Rochester Institute of Technology Concordia University

Students find careers at:

Dealer.com Union Street Media Rovers North Prudential Investments DockYard
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