Class Hours: 9:40 – 2:05
Mr. Cronin
Notes
- Missing work! This afternoon I am going to touch base with as many students as I can about what they are missing. Get the work in ASAP so Friday we can relax!
- Today is a White day at CTE – no CTE academics. Callbacks:
- Kevin to public issues @ 12:45
- Ariel to math @ 12:45
- Richard to math @ 12:45
- Philip to science @ 12:45
- Brodey to science @ 12:45
- Xavier to math @ 12:45
- 6 Visitors today from Earth. Students working with visitors:
- Second Session (10:35-11:05)
- Jerry
- Andrew
- Logan
- Finn
- Brodey
- LeBeau
- Remember the process:
- Form
- Brag x 3
- Hands on practice doing something in one of our mediums
- Second Session (10:35-11:05)
- Early break today due to visitors.
- MHS early release today after afternoon break.
- BFA
- Today is a B day at EHS – certain students will leave today at 11:55 due to their early release.
9:40 Attendance and Article
9:45 Week 23 SkillsUSA Work
Each Thursday morning (this week Wednesday) SkillsUSA Design Competition prep work will come out.
By Friday at lunch (this week Thursday) – create a folder with your two names on the public inside of the weeks “skillsUSA” folder. For example if Matt Smith and Beth Chamberland were working together the folder would be:
- “smithChamberland”
Create your folder in the discipline you are working on (game vs. web vs. animation).
Upload all work product to this folder by Friday at lunch (this week Thursday). Your work product is assessed and factored into your T&E grade for that week.
- Bevins / Lamotte
- O’neal / Spofford
- Ariel / Noble
- Murray / Rice
- Bergeron / Brennan
This week we are going to work in teams to learn how to use shape keys, and add them to your characters. Shape keys will allow us to animate subtle face structure to create expressions and show emotion.
Part 1
First – you and your partner will look up “Blender Shape Keys” and learn how to use them. Work on 1 computer / station.
You both need to know – work on this together. Teach each other, trial and error, communicate, work as colleagues.
Part 2
Next you and your partner will demonstrate the following in a single animation. The camera should not move throughout each animation so we can really see the changes in the facial expressions.
- Suzanne happy changing to …
- Suzanne angry changing to …
- Suzanne sad.
- Team Veggie character happy changing to …
- Team Veggie character angry changing to …
- Team Veggie sad.
At the end you will have a custom character (or 2) with a bone structure, as well as facial expressions animated through Shape Keys. You will need this character right when we return from vacation, so make sure each of you has a copy.
Call your animated final product “lastNameLastName.mp4” inside your team folder.
All work in your teams Skills folder on the public.
- Bright / Pine
- Granger / Aiden
- Xavier / Zimmerman
- Asa / Eli
- Finn / Jered
- Brodey / Schuyler
- Josh / Ben
- Lance / Mimi
- Blow / Palagonia
We have 5 weeks of prep work before the Vermont State Game Design competition.
By April 1 we need to have a “Prototype / Sample” of our video game.
Right now we need to think about what we are going to need to create our MVP, or minimum viable product to present to the judges.
Our MVP is going to be what at a minimum do we have to have to present to the judges. Not with all the bells and whistles, not complete, not perfect – but the minimum we have to have to be able to pitch to the judges.
Check your CAWD Game Design Document.
What did you get done last week? What did you miss? Make sure you are entering in what you miss in the red cell to keep your project on track. This is the “Didn’t get to section”, and you need to update your GDD this week (and beyond) to get what you didn’t get to done.
Whatever your team is working on this week (as individuals) make sure you document it in the Skills folder for your team with images, OBS screen shots, renders, print screens, etc.
Some teams didn’t do as good a job as they need to with labeling the work, who did work. Make sure what you SAID you were going to do in the GDD, you actually DO and demonstrate – and label so you get credit.
All work in your teams Skills folder on the public.
- Emma / Garrett
- Sparky / Logan
- St. Pierre / Peters
- Batres / Mathieson
See Mr. Bohmann’s CAWD2 Dayplan.
All work inside the “web” folder inside the “skillsWeek24” folder.
10:10 Morning Break (10 minutes)
- 10 Minute break – you have to exit the room.
- When the door near the TV is open, you are welcome to come back in.
10:20 Week 23 SkillsUSA Work
12:15 Lunch (30 Minutes)
- No food in the room / eat in the Cafe.
- You are welcome to return to the room when you have finished eating and work / hang out.
12:45 Attendance and Article
12:50 A Gentleman in Moscow
- Follow along as I read; lose yourself in a story for a bit.
- One of the strengths of this book are “beautifully rendered scenes“. You will be creating art based off of the text. Listen attentively.
1:10 Afternoon Break (10 minutes)
- 10 Minute break – you have to exit the room.
- When the door near the TV is open, you are welcome to come back in.
1:20 Afternoon Production
- Portfolio Piece with JS gallery
- Inside a folder called “rotatingGallery“
- Design Homework 24: Drawing Glass
- “(lastName)DH24.jpg”
This is also a great time to get missing work turned in!