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Wednesday, February 8th

Wednesday, February 8th

Class hours: 9:40 – 2:05
Mr. Bohmann
wbohmann@ewsd.org

Week Twenty Two

Today’s Notes

  • Today is an EHS B Day
  • Tom – Meeting at 10:30 on Friday
  • Today is an EHS early day – if you have an afternoon class it begins at 12:25 today
  • Visitors – we have visitors from Milton
    • 10:05 3 Visitors today Hayden | Tom | Garrett

9:40 Attendance

9:45 Unity – First Steps – Just a Quick 20 minute lesson this morning

We’ll look at the absolute basics of the Unity game engine.

  • Starting a project
  • The Unity Interface
  • Creating GameObjects
  • Looking Around
  • PreFabs

10:05 Visitors – or – Character Animation – or – PSA Modeling

More Light! – How about an HDRI – got some scenery – moving background could be exciting…

10:35 Break

10:45 SkillsUSA KickOff

skills usa banner

A Look at What You are Interested In

StudentSkills Interest AreaStrengths
EliInteractive Application & Video Game DevelopmentPlanning / Organization, Game Coding / Mechanics, Concept / Story / Creative writing / Character writing, Unreal Engine, Unity Game Engine, Problem Solving, Meeting Deadlines / Working under time constraints
HaydenInteractive Application & Video Game DevelopmentPlanning / Organization, Game Coding / Mechanics, Unreal Engine, Problem Solving, Meeting Deadlines / Working under time constraints
Andy3D Visualization & AnimationAnimating
Kaden3D Visualization & AnimationAnimating, Modeling, Storyboarding, Game Art, Video Editing
AsaInteractive Application & Video Game DevelopmentWeb Coding / Web Development, Game Coding / Mechanics, Modeling, Game Art, Speaking / Presenting, Unreal Engine, Sound Design, Sound Editing, Creative / Artistic Director
Ryan3D Visualization & AnimationPlanning / Organization, Animating, Modeling, Storyboarding, Video Editing, Meeting Deadlines / Working under time constraints
Emmit3D Visualization & AnimationAnimating, Modeling, Concept / Story / Creative writing / Character writing, Creative / Artistic Director, Meeting Deadlines / Working under time constraints
Tom3D Visualization & AnimationAnimating, Storyboarding, Concept / Story / Creative writing / Character writing, Creative / Artistic Director
LanceInteractive Application & Video Game DevelopmentPlanning / Organization, Modeling, Game Art
SchuylerInteractive Application & Video Game DevelopmentGame Coding / Mechanics, Speaking / Presenting, Concept / Story / Creative writing / Character writing, Unreal Engine, Sound Design, Sound Editing, Creative / Artistic Director, Problem Solving
Matt3D Visualization & AnimationAnimating, Modeling, Storyboarding
FinnInteractive Application & Video Game DevelopmentGame Coding / Mechanics, Animating, Modeling, Storyboarding, Game Art, Unreal Engine, Creative / Artistic Director, Meeting Deadlines / Working under time constraints
Eric3D Visualization & AnimationAnimating, Storyboarding, Concept / Story / Creative writing / Character writing, Sound Design, Sound Editing, Video Editing, Problem Solving, Meeting Deadlines / Working under time constraints
Garrett3D Visualization & Animation, Web Design and DevelopmentWeb Coding / Web Development, Modeling, Concept / Story / Creative writing / Character writing, Video Editing
EmmaWeb Design and DevelopmentWeb Coding / Web Development
Animation

3D Visualization & Animation Link to PDF

This is a two-person team event. Contestants must produce high quality images and an animated short subject using 3D computer-generated images. Students are evaluated on their technical knowledge, production skills and creative abilities – including visual development and storyboarding.

Game Design

Interactive Application and Video Game Development Link to PDF

Open to a team of two. For this contest, teams will create their product in advance of the competition. On the day of the competition, students will present their game to a judge or judges and discuss game play, mechanics and other discussion prompts. Having a strong communicator on the team is critical.

WebDesign

Web Design and Development Link to PDF

Teams of two will complete a series of challenges focusing on website usability and accessibility, design and layout. For the state competition, teams will be presented with a web design and development task (rebuild of a local site) on the day of the competition and complete the project in one day. Participants will need a good background in HTML / CSS and have strong organizational skills.

11:50 Character Showcase

Let’s see your pear, radish, turnip, pizza or whatever character you made move with IK controls.

  1. Tell us what was challenging
  2. Tell us what you learned
  3. Tell us what you might do different with your character next time

12:15 Lunch

12:45 Literacy in Practice

book covers

1:10 Break

1:20 20% Production Time & Guided Support

  • PSA Modeling
  • Overdue work
  • Open Unity sometime during this hour go the the Asset Store and download the Starter Assets – First Person Character Controller. We are just adding them to the Package Manager and not our first project.
  • 20%

2:05 Dismissal

GAWD Instructors:

Matt Cronin

Will Bohmann

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A little about GAWD:

Serving high school students interested in Gaming, Animation, and Web Development in North Western Vermont.

Students continue at:

University of Vermont Ringling School of Art and Design Northeastern University Rochester Institute of Technology Concordia University

Students find careers at:

Dealer.com Union Street Media Rovers North Prudential Investments DockYard
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