Class hours: 9:40 – 2:05
Mr. Bohmann
wbohmann@ewsd.org
Week Twenty Five
Today’s Notes
- Today is an EHS A Day
- Short week this week – and we may have visitors
- PSA – we’ll revisit this morning. Final project is due at the end of March
- Eyes forward to SkillsUSA competitions – April 7th
- No 20% this week
9:45 Mail Check
9:50 PSA Project
Let’s take a moment to refresh ourselves with the requirements. This week we’ll start to begin the selection of assets and set up the scenes for the project.
Use your storyboard to guide your production. Set a goal and use your afternoon time this week to work on your PSA.
Discussing StoryArc and PSAs Asset Modeling Story ideas |
Asset Modeling Scene and set design |
Scene and Set Design Character Rigging General Blocking |
Week 25 – March 8th – 10th |
General Blocking Camera Set Ups |
Week 25 – March 10th – 17th |
Lighting Animatics (preliminary version of your project with sound) First Looks and feedback |
Week 26 – March 17th – 24th – Publishing – Maybe one more week after |
Second Looks Final Editing Publishing |
10:35 Break
10:45 2D Walk Cycle
Before break we created and collected some individual scenes using the Grease Pencil and even sequenced in the Video Editor – all right in Blender! We also worked with layers and fills. The workflow is different and takes some getting used to. Especially getting things the right layer.
Vocabulary Revisited: Onion Skinning – Onion skinning is a technique from 2D computer graphics that allows animators to see adjacent frames at once. That way, the animator can make decisions or edits based on how the previous frames are drawn.
Today we’ll hammer out a proper walk sequence, colorize our character and then add a bunch of modifiers to get some different effects from one basic walk cycle.
To set up the walk cycle, we only really need four poses and we will animate on the 3’s (every 3 frames) if we are working at 24 frames per second.
- Frame 1 & 25 same (contact pose) head is level
- Frame 4 & 16 same (down pose) head is lower than level
- Frame 7 & 19 same (passing pose) head is level again
- Frame 10 & 22 same (up pose) head is above level
Things to try out: grease pencil modifiers, time modifiers, parallax effects through positioning in 2D workspace.
Filename: 2Dwalking.mp4 – Drop in the Google Classroom Dropbox
*Note – this is the only assignment besides the PSA and SkillsUSA work we are doing in class
This project is due on Wednesday, March 15th for a showcase. Plenty of time to do some Instagram worthy work.
12:15 Lunch
12:45 Literacy in Practice
1:10 Break
1:20 20% Production Time & Guided Support
- PSA
- SkillsUSA
- 2D Walking Animation