Class Hours: 9:40 – 2:05
Mr. Cronin
Notes
- Tuesdays! Students working with visitors! Always start with the form for the farming.
- 10:05 – 10:30
- Jace
- Mia
- Tobi
- Megan (Aiden if Megan isn’t here – MMU closed due to flooding)
- Connie
- 10:05 – 10:30
- Early break to accommodate our wacky schedule.
- AM time around visitors will be used for production – remember we need to have our characters ready to animate at 11:30!
- Pin Design Feedback!
10:05 Attendance and Article (maybe? Maybe when visitors leave…)
10:10 Visitors / AM Production
Get that character ready…
10:50 Morning Break (10 minutes)
- 10 Minute break – you have to exit the room.
- When the door near the TV is open, you are welcome to come back in.
11:00 Critiques
Each week we will upload our work on Monday as a class. I will then present your work to the class. Every week we will pick a new student to proactive giving constructive criticism. Constructive criticism is a type of feedback that offers specific and actionable advice to help employees to improve. In the professional setting we need to be to talk professionally about the work, even if you don’t “love” the person who created it.
If selected, you will pick 1 thing that works, and 1 thing to improve upon next time. Remember we are separating the Design from the Designer. We are looking for actionable input.
Today Sam will give Constructive Criticism.
11:30 Week 16 Animation Tests – Part 1
Today and tomorrow we are going to be working on 3 animation “tests”. These aren’t real tests per se, but are short animation sprints where you are going to take your character and animate it to reflect the prompts.
At the end of the animation test you are going to do a viewport rendering at a minimum (or full pretty render if you like) showing your character animating to the prompt. This is the final deliverable.
We are doing this so that you are getting practice with your character that you will be using in January. Remember that in January you are going to need:
- A story (not now, but start thinking…)
- An environment (not now, but start thinking…)
- Sound Design (not now, but start thinking…)
You do NOT need anything beyond your character animating in gray-world for these tests. This week is practice of you using your character and rig. Is it perfect? Does it work as you intended? Is it funky? Do you need to revise your rig? That is why we are doing this in Week 16 before we get to the Story / Environment / Final Animation.
Final file names come out Thursday – at the end of our 3 Animation Tests.
Your first prompt is __________ – get to it!
12:25 Lunch
- No food in the room / eat in the Cafe.
- You are welcome to return to the room when you have finished eating and work / hang out.
12:55 Attendance and Article
1:00 Steve Jobs Biography
Read along with Mr. Cronin. Improve literacy, word decoding, enjoy a nice story, and unplug from the world.
1:20 Afternoon Break (10 minutes)
- 10 Minute break – you have to exit the room.
- When the door near the TV is open, you are welcome to come back in.
1:30 Speed Design
Speed Designs are 10 minute sprints in CAWD where we practice. It could be any medium – 3D, 2D, video, programming, etc.
1:45 Afternoon Practice & Production
- DH16: Tree House in 3 Point Perspective
- (lastName)DH16.jpg
- Week 16 Agency / Pin Design 3rd Draft
- lastNamePin_V3.jpg (make sure you keep the AI file)
- … or …
- (lastName)Agency_1.jpg
- (lastName)Agency_2.jpg
- (lastName)Agency_3.jpg
- lastNamePin_V3.jpg (make sure you keep the AI file)
Final Animation Tests file name to come out Thursday after we are complete.
2:20 Dailies
2:25 “19 Minutes”
4 of 5 days per week we will end our day in CAWD with the “19 Minutes” of silent reading. Closing down our day with silent reading provides many benefits:
- Improve Literacy Skills / Reading Stamina
- Create space for a small reading meditation where we can disconnect from the world and get lost in a story
- Unplug
At 2:44 each day I will come to 3 students and ask for a 1 sentence explanation of what happened in your story over that day’s reading session. It is neat to hear little pockets of a story, here and there.