Class Hours: 9:40 – 2:05
Mr. Cronin
Notes
- Tuesday! First official day of second semester! Back to normal lunch!
- Otto – 1pm early dismissal.
- EP and Tobi – after break, during presentations, I want to give you time to work on your Pin Design prep. Assume the presentation time is 10:05 tomorrow morning, and I would LOVE to do a practice presentation before you leave today – let’s say 1:45, so each of you will get a timed run through your presentation. Then you need to practice tonight!
- Look around…
- We will be having our Skills kickoff Thursday. You will need to have a partner for the State Design Competitions by break on the kickoff day. Over the 3rd quarter (around English Thursday and Friday) you will work with a partner in:
- 3D Animation
- 7 hour competition, you are given the task to animate the day of.
- Each week there will be deliverables. Assigned Thursday start of day, due Friday at lunch.
- Preparation with Mr. Cronin will include rapid fire animation projects to prepare and practice. Last year this practice led to the National Championship. We have been National Champions multiple times. Trust the process.
- Each week there will be deliverables. Assigned Thursday start of day, due Friday at lunch.
- Potential roles in partnership: Creative Director, Modeler, Animator, Editor, story board artist, Manager, etc.
- Web Design
- 7 hour competition, you are given the task to code the day of.
- Preparation with Mr. Bohmann will include acceleration through Web Design – faster than a typical CAWD1 student. We have been National Champions multiple times. Trust the process.
- Each week there will be deliverables. Assigned Thursday start of day, due Friday at lunch.
- Potential roles in partnership: Creative Director, Coder, Graphic Designer, Manager, preproduction artist, etc.
- Game Design
- Preparation with Mr. Cronin will include development prep from concept art through Software Development cycle, etc.
- In this competition you create your game over the 3rd quarter and pitch it to an industry judge. The judges are looking for new intellectual property. Something different. They don’t want post-apocalyptic, they don’t want Zombies. Played out.
- I have VR kits you can use if you want to explore VR game development (but we don’t want flashlight simulator)
- You get a 10 minute pitch with the judge to sell your game at the state competition.
- Each week there will be deliverables. Assigned Thursday start of day, due Friday at lunch.
- We have never been national Champions, but we do have a top 10 finish. This is a relatively new competition… let’s win the National Championship this year, why not?
- Potential roles in partnership: Creative Director, programmer, 3D artist, sound designer, video editor (trailer), texture creator, Lore creator, game logic and design creator, etc.
- 3D Animation
10:05 Attendance and Article
10:10 New Seats!
Put bags / books / personal stuff on far side of the room.
We all move the machines.
Put them back together, clean your new area.
10:50 Morning Break (10 minutes)
- 10 Minute break – you have to exit the room.
- When the door near the TV is open, you are welcome to come back in.
11:00 Capstone Presentations
Presentations!
11:30 3rd Quarter Traditional Life Focus: Still Life’s
As you know in CAWD our 2nd, 3rd and 4th Quarters are spent on traditional art techniques in regards to Design Homework’s. These techniques and pieces are often requested by college applicants and employers.
Topics:
2nd Quarter – 1, 2 and 3 point perspective.Everyone has at least 1 piece that can use for college admission, scholarships, etc.- 3rd Quarter – Still Life’s
- 4th Quarter – Portraits
Methods:
We will also be trying out different learning methods over the year. The goal is that you become a better independent learner.
2nd Quarter – 1, 2 and 3 point perspective. Direct instruction through Cronin / CAWD. Draw what I draw first.- 3rd Quarter – YouTube tutorials that I select for you. Watch and create.
- 4th Quarter – You are on your own to learn that week about the topic I give you. You can use YouTube tutorials, websites, AI – etc. You just need to document where you got the lesson so we can compare what you did vs. the goal.
In this first week we are going to get a baseline of your skills to compare to. Hopefully when we do a before (now) and after (end of Quarter 3) you will see growth.
What is a still life?
A still life is a work of art depicting mostly inanimate subject matter, typically commonplace objects which may be either natural (like food, flowers, plants, rocks, or shells) or man-made (like glasses, books, vases, jewelry, coins, pipes, and so on). The primary focus of still life art is on the composition, arrangement, and depiction of these objects.
This week you are going to create your baseline still life. It will practice some of the classic items which we will cover this quarter.
DH20: Baseline Still Life
- surface / but not as a focus, more as an object to hold the scene and take shadows
- bowl
- two types of fruit
- wine bottle
Save your file as (lastName)DH20.jpg.
11:40 Week 20 Agency
I am excited to say that we all are back to doing 100% individual agencies. Pick a topic this week and dive into it!
New Learning options:
- Learn the sculpting tools in Blender?
- Learn the shape building tools in Illustrator?
- Learn about content aware fill in Photoshop?
- Etc.
Project based options:
- Recreate the Millennium Falcon in Blender?
- Create an vector scene in Illustrator?
- Try digital painting / and record with OBS?
- Etc.
Regardless, the learning and the project are yours to design. Document as traditional in CAWD.
12:25 Lunch
- No food in the room / eat in the Cafe.
- You are welcome to return to the room when you have finished eating and work / hang out.
12:55 Attendance and Article
1:00 Steve Jobs Biography
Read along with Mr. Cronin. Improve literacy, word decoding, enjoy a nice story, and unplug from the world.
1:20 Afternoon Break (10 minutes)
- 10 Minute break – you have to exit the room.
- When the door near the TV is open, you are welcome to come back in.
1:30 Speed Design
Speed Designs are 10 minute sprints in CAWD where we practice. It could be any medium – 3D, 2D, video, programming, etc.
1:45 Afternoon Practice & Production
- DH20: Baseline Still Life
- (lastName)DH20.jpg
- Week 20 Agency
- (lastName)Agency_1.jpg
- (lastName)Agency_2.jpg
- (lastName)Agency_3.jpg
2:20 Dailies
2:25 “19 Minutes”
4 of 5 days per week we will end our day in CAWD with the “19 Minutes” of silent reading. Closing down our day with silent reading provides many benefits:
- Improve Literacy Skills / Reading Stamina
- Create space for a small reading meditation where we can disconnect from the world and get lost in a story
- Unplug
At 2:44 each day I will come to 3 students and ask for a 1 sentence explanation of what happened in your story over that day’s reading session. It is neat to hear little pockets of a story, here and there.