Class hours: 10:05 – 2:45
Mr. Bohmann | wbohmann@ewsd.org
10:05 Today’s Notes & Attendance
Today is a Wacky Wednesday
Did you Know – HS Students can work out for free this Summer at Planet Fitness
Next Thursday (not this Thursday) we’ll be doing Recognition rehearsal from 1:35-2:45pm
Grades close this Friday.
We have visitors today – like a mini step up day.
- Josh – build a video game / components to video game
- Miah – showcase some of your favorite works in CAWD program
- Philip (we’ll work out some extra credit) – Modeling, Web, whatever you like
- Students will be with you for about 30 minutes, then they have to do some paperwork. Plan a thirty minute activity.
Call Backs: Ariel – Dissection lab / Science – 12:50pm
10:15 Game Testing with CST
10:50 Break
11:00 Final Sprint on Your Game
Game Presentations for Friday – Alphabetical Order –
On Friday morning each Game will make a short presentation about their game. Google Slides might be the easiest way for you to organize yourselves. However if you want to make a website, google site, wix site, PDF, video,….. you decide.
Your presentation will include:
- Name of your Game
- Description & Overview of the Game
- The core game mechanic
- The inspiration for your game
- Challenges you faced when creating your game (try to explain)
- Feedback you received during playtesting
- What you are happy about or what you learned/improved on
- What’s next (If you continued to develop your game, what would you do) to bring it to market
You are encouraged to use screenshots, code examples, pics.
Pro Tip: Less words makes for better presentations!
It’s casual – just share what you learned!
CAWD Studio Game Final Deliverables
Deliverables:
In the process of building your game, you will use a Trello board to track and share your progress. Each week there will be updates from you or your game team on the status of your deliverable. If you work alone, you will provide the update.
Every game will have a Trello board. It will count as 100 points. You’ll earn full points for being detailed and less points for less detail!
Every game will have a Game Design Document. It will count as 100 points. You’ll earn full points for a nicely well thought out document with no typos, errors and grammatically error free. I’ll provide you with a template. Have someone proofread your work.
Every game will be tested to provide user feedback. That feedback will be collected with a Google Form. It will count as 100 points. – You will summarize your feedback and identify actionable steps.
Every game will be scored for playability. It will count as 100 points. If we can play it and the game has some objective with Win / Lose conditions you may earn up to full point value.
Every game will be published as a simmer.io and .exe game. It will count as 50 points. Full credit for publishing, no credit for not publishing.
Every game will is required to have a Home Screen and a Credits screen in addition to the game play. It will count as 100 points. The nicer the UI and the inclusion ( game over, score, health, damage and other UI elements) is desirable. However, an effective UI is what you are after.
Game Salesperson. You are the ambassador for your game. As game ambassador, you can earn up to 50 points for being able to speak about and sell your game to others. This can be demonstrated when telling others about your game.
Total points: 600 points!
All Games must be complete for grading on Friday, June 7th.
11:55 Lunch
12:25 Independent Reading
12:50 Break
1:00 Mini Step up Day with Visitors and Production Time and Guided Support
Final Sprint on your game work – you are almost there
Some of us will work with visitors