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Monday, November 3rd

Monday, November 3rd

Class Hours: 10:05 – 2:40
Mr. Cronin

Notes

  • Happy November!
  • Welcome to the 2nd Quarter and Week 10! Let’s all make our folders now…

10:05 Attendance and Article

10:10 Last Looks

Last looks is when I give students time to upload their completed work to the weekly folder on the public, in a folder that is your last name. Remember we aren’t doing any work today – this is just when we turn it in. Plan on not doing more than scan / upload each Monday morning – and the scanner may have a line!

Cauldron in Blender to UE workflow

  • lastNameCauldron.mp4

Cauldron Concept Art

  • lastNameDH_9.jpg

Week 9 Agency

  • lastNameAgency_1.jpg through lastNameAgency_3.jpg

10:35 New Seats!

  • Turn off computer, unplug the cables – the only thing that moves is the black computer case and your art supplies.
  • What stays: mouse, keyboard, tablets, monitor.
  • We will move students 1 jump at a time so everyone isn’t bumping into each other with $$$ heavy computers. If anyone needs help moving computers Wyatt has volunteered to help as he was in CST last year.
  • Once you arrive plug everything back in, and make sure your cables are run through the monitor in the back. If your station is a mess of cables it has to be redone.

10:50 Morning Break

11:00 Critiques

Each week we will upload our work on Monday. I will then present your work to the class. Each project I will pick a student to practice giving constructive criticism. Constructive criticism is a type of feedback that offers specific and actionable advice to help employees to improve. In the professional setting we need to be to talk professionally about the work, even if you don’t “love” the person who created it.

If selected, you will pick 1 thing that works, and 1 thing to improve upon next time. Remember we are separating the Design from the Designer. We are looking for actionable input.

11:30 Quarter 2 Design Homework Focus – Perspective

As part of our traditional art curriculum in GAWD we use Champlain Colleges’s Game Art & Animation Portfolio requirements as our guidepost to practice traditional art that has logical utility. Champlain is the most popular local option for GAWD students over the last 10 years, and what they are looking for in their Portfolios is common to other schools like SCAD, RISD, MECA, etc.

Quarter 1 – Introduction. Using the tools, learning about the scanner, getting comfortable with a sketchbook, art supplies, etc.

Quarter 2 – Perspective. 1, 2 and 3 point perspective. Taught in a traditional stand and deliver teaching environment. I lead with lessons in front of the class.

Quarter 3 – Still Life’s. What goes into a classic still life? Taught through online YouTube resources. The ability to learn while outside traditional education environments (on your own, or to extend class material) is incredibly important. I curate the videos in Q3.

Quarter 4 – Portraits. Weekly I give you the topics and it is up to you learn and apply the topic. The most likely way is self selecting your own YouTube resources, but you could talk to an artist, go get extra help from an art teacher, jump in their Discord, whatever you need to do to learn on your own, and create a project demonstrating your new skills. Learning how to learn will be very important to you in your career.

We are looking for an hour of work on your Sketch Effort is easily apparent, and your work is presented each and every week.

Today we will start working with 1 Point perspective.

11:50 DH10: Floating Boxes

For DH10 I want to create 10 floating boxes / rectangles that are floating around the screen.

Make sure your vertical and horizonal lines are … vertical and horizontal, and the lines that are creating depth that are going into the background must point towards our singular vanishing point (the 1 in 1 point perspective).

Save your file as lastNameDH_10.jpg.

11:55 Lunch

  • No food in the room / eat in the Cafe.
  • You are welcome to return to the room when you have finished eating and work / hang out.

12:25 Attendance and Article

12:30 Multimap Materials

Let’s take a look at some advanced and free materials and maps that we can use to add realism to our models and animations. There are many material sites out there, but let’s start with Polyhaven.

12:50 A Gentleman in Moscow

A Gentleman in Moscow is a reader’s dream — a wonder-full, nuanced story full of wit, insight, and imagination.

Read along with Mr. Cronin. Improve literacy, word decoding, enjoy a nice story, and unplug from the world.

1:10 Afternoon Break

1:25 Speed Design

Speed Designs are 10 minute sprints in CAWD where we practice. It could be any medium – 3D, 2D, video, programming, etc.

1:40 Afternoon Practice & Production

DH10: Floating Boxes

  • lastNameDH_10.jpg

Week 10 Agency

  • lastNameAgency_1.jpg through lastNameAgency_3.jpg

2:15 Dailies

2:20 “19 Minutes”

Every day in GAWD will end with “19 Minutes” of silent reading. Closing down our day with silent reading provides many benefits:

  • Improve Literacy Skills / Reading Stamina
  • Create space for a small reading meditation where we can disconnect from the world and get lost in a story
  • Unplug

At the end I will 3 students and ask for a 1 sentence explanation of what happened.

2:40 Dismissal

GAWD Instructors:

Matt Cronin

Will Bohmann

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A little about GAWD:

Serving high school students interested in Gaming, Animation, and Web Development in North Western Vermont.

Students continue at:

University of Vermont Ringling School of Art and Design Northeastern University Rochester Institute of Technology Concordia University

Students find careers at:

Dealer.com Union Street Media Rovers North Prudential Investments DockYard
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