Class Hours: 10:05 – 2:40
Mr. Cronin
Notes
- Thursday!
- Collecting SkillsUSA banquet forms!
- Who likes more scheduling updates? Just found out MORE nuggets of news – but many of you will like this one… We will meet AFTER English individually, real quick, and I will give you a heads up on what your status is.
10:05 Attendance and Article
10:10 Week 24 Skills Production




For this weeks training session, your prompt is from the Vermont Highway Safety Alliance.
You are going to create a 25 second PSA on the dangers of distracted driving.
Go to their activities page, and scroll down for the specific rules.
In essence:
- Create a video exactly 25-seconds in length on the dangers of distracted driving. The goal is to help prevent serious car crashes and deaths.
- Even those this design competition allows sound – no sound! You are going to really exaggerate your message, and potentially use text that is legible and attractive.
- Any asset you have built previously can be used for this project. Just no downloaded assets.
Work with your partner have the completed 25-second animation done by Friday, inside your team folder, called lastNamelastNameDrivingPSA.mp4.

This week you must complete 1 area to be presented to users for testing. Users come next week…
Think of this as a beautiful, fun, interactive level, or portion of a level. It should be accessed via a UI, and end in some way. Run out of time, clear objective, etc.
The workflow must be:
- Start at a menu screen
- Play a portion of the game that is completable. A discreet, repeatable, element of your game.
- End on a menu screen / Jump to new level / some sort of “completion”.
Now teams may have a lot of the first 2 elements complete. What we all need to do now is create the final component. Are we getting a success screen at the end? Are we moving to a new, harder level? What is letting the user know they have completed / cleared this stage? How will the player know? How will the judge in time know they have finished their play-through.
We will have players playing your games next week and giving feedback next Tuesday morning. The expectation is we have parts 1,2 and 3 as part of the presentation.
Call your file lastNamelastNamePreTesting.mp4.
Both disciplines – you have until Friday at 12:55!
10:50 Morning Break (10 minutes)

11:00 English

11:55 Skills Production

12:25 Lunch

- No food in the room / eat in the Cafe.
- You are welcome to return to the room when you have finished eating and work / hang out.
12:55 Attendance and Article
1:00 Steve Jobs

Based on more than forty interviews with Steve Jobs conducted over two years–as well as interviews with more than 100 family members, friends, adversaries, competitors, and colleagues–Walter Isaacson has written a riveting story of the roller-coaster life and searingly intense personality of a creative entrepreneur
Read along with Mr. Cronin. Improve literacy, word decoding, enjoy a nice story, and unplug from the world.
1:20 Afternoon Break (10 minutes)

1:30 Speed Design

Speed Designs are 10 minute sprints in CAWD where we practice. It could be any medium – 3D, 2D, video, programming, etc.
1:45 Afternoon Practice & Production

Revised Mini Portfolio with flexbox
- folder called miniPortfolioFlex
DH24: 2 Bananas
- lastNameDH_24.jpg
Week 24 Agency
- lastNameAgency_1.jpg through lastNameAgency_3.jpg
Skills Work due tomorrow at 12:55
2:15 Dailies

2:20 “19 Minutes”

4 of 5 days per week we will end our day in CAWD with the “19 Minutes” of silent reading. Closing down our day with silent reading provides many benefits:
- Improve Literacy Skills / Reading Stamina
- Create space for a small reading meditation where we can disconnect from the world and get lost in a story
- Unplug
At 2:39 each day I will come to 3 students and ask for a 1 sentence explanation of what happened in your story over that day’s reading session. It is neat to hear little pockets of a story, here and there.
2:40 Dismissal
