Class Hours: 10:05 – 2:40
Mr. Cronin
Notes
- Happy Tuesday all!
- Today will act like our Monday – we will do our Last Looks and ALL our critiques.
All team members must have their completed Design Homework 7: Outdoor Landscape Concept Art to work with their CD and group Wednesday AM (tomorrow). No excuses. Don’t let your team down.
10:05 Attendance and Article (first half this AM, second half in the PM)
10:10 Last Looks

Literal Visualizations Animations
- lastNameWord.mp4 (the first word you are doing, for example croninFloat.mp4)
- lastNameWord.mp4 (the second word you are doing, for example croninSpin.mp4)
Design Homework 6: Literal Storyboards
- lastNameDH_6_Word.jpg (the first word you are doing, for example croninDH_6_Float.jpg)
- lastNameDH_6_Word.jpg (the second word you are doing, for example croninDH_6_Spin.jpg)
Week 6 Agency
- lastNameAgency_1.jpg through lastNameAgency_3.jpg
10:30 Critiques

Each week we will upload our work on Monday. I will then present your work to the class. Each project I will pick a student to practice giving constructive criticism. Constructive criticism is a type of feedback that offers specific and actionable advice to help employees to improve. In the professional setting we need to be to talk professionally about the work, even if you don’t “love” the person who created it.
If selected, you will pick 1 thing that works, and 1 thing to improve upon next time. Remember we are separating the Design from the Designer. We are looking for actionable input.
10:50 Morning Break

11:00 Critiques

Each week we will upload our work on Monday. I will then present your work to the class. Each project I will pick a student to practice giving constructive criticism. Constructive criticism is a type of feedback that offers specific and actionable advice to help employees to improve. In the professional setting we need to be to talk professionally about the work, even if you don’t “love” the person who created it.
If selected, you will pick 1 thing that works, and 1 thing to improve upon next time. Remember we are separating the Design from the Designer. We are looking for actionable input.
11:30 Unreal Engine

- Basics of the UI.
- Let’s export an asset and get it in the game.
11:55 Lunch

- No food in the room / eat in the Cafe.
- You are welcome to return to the room when you have finished eating and work / hang out.
12:25 Attendance and Article
12:30 Low Poly Trees

- low poly trees / rocks into UE


12:50 A Gentleman in Moscow

Imagine being sentenced to spend your life inside a luxury hotel. In A Gentleman in Moscow by Amor Towles, Count Alexander Rostov faces exactly that. Trapped in Moscow’s Metropol Hotel after the Russian Revolution, he builds unexpected friendships and watches history unfold outside. The novel asks an important question: Can you still build a meaningful life when your freedom is taken away?
A class read-along gives us a chance to slow down, disconnect from screens, and get lost in a great book together. As we read, you’ll naturally build your vocabulary, strengthen your reading skills, and experience a story.
1:10 Afternoon Break

1:25 Speed Design

Speed Designs are 10 minute sprints in GAWD where we practice. It could be any medium – 3D, 2D, video, programming, etc.
1:40 Afternoon Practice & Production

Design Homework 7: Outdoor Landscape Concept Art
- lastNameDH_7.jpg
Week 7 Agency
- lastNameAgency_1.jpg through lastNameAgency_3.jpg
2:15 Dailies

2:20 “19 Minutes”

Every day in GAWD will end with “19 Minutes” of silent reading. Closing down our day with silent reading provides many benefits:
- Improve Literacy Skills / Reading Stamina
- Create space for a small reading meditation where we can disconnect from the world and get lost in a story
- Unplug
At the end I will 3 students and ask for a 1 sentence explanation of what happened.
2:40 Dismissal
