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Friday May 30th

Friday May 30th

Class Hours: 10:05 – 2:40
Mr. Bohmann | wbohmann@ewsd.org

10:05 Today’s Notes & Attendance

  • Braden – Happy Early Birthday – this is your last May Day as a HS student!!
  • Health Office – Tobi for hearing and vision check – 11am
  • SkillsUSA students – we are going to test next door at 11am. You will be taking the SkillsUSA Professional Development Test – here is a sample test with answers in BOLD. Review this morning
  • Next Week 35 – CAWD Game Studio – Final Project Implementation, Testing – Publishing and all work due Friday June 6th at EOD
    • Monday – Write Game Testing Questions
    • Tuesday – Alpha Testing
    • Wednesday – Beta Testing
    • Thursday – final sprints
    • Friday – game showcase and end of Academic Year!
  • Week 36– end of year activities
    • Monday – Web Certification Exam
    • Tuesday – Movies (MI:7 Final Reckoning)
    • Wednesday – Visitors, Clean Up
    • Thursday – Recognition Night, Last Day
    • Our end of year CTE Recognition Night is Thursday, June 12th at 6:30pm. It’s a wonderful way to celebrate our time together, take some photos, win scholarships, and kick off the summer! Please make sure to get off work, and let family know ahead of time.

Fire Drill on Monday, June 2nd at 10:15am

OBS Walkthrough – Core Mechanic – Due Today

The Task: Use OBS to demonstrate the core mechanic for your game. Use Premiere to create titles or use voice over to describe what the mechanic is. I want to see it in action, and I want to hear or read about it when I view your clip. While you play your game, explain what you are doing, and how it is the core mechanic of your game. For full credit we need to see the completed mechanic.

It is ok that you are in prototype mode. Doing a core mechanic overview give us the pitch/purpose of your game. I am going to catalog these videos to share with future classes.

Remember The core mechanic in a game will usually be the purposeful interaction that occurs the most frequently. Jumping, collecting, sliding, farming, etc…..

When complete create a file animation called “GameMechanic_OBS.mp4”

There is a dropbox in Google Classroom for your OBS video.

This assignment is due today – end of day!


Testing

Most of you are just about ready begin the Testing & Integration Phase. We are working towards game play and testing Monday and Tuesday of next week.

software cycle

The testing & implementation phase is an essential part of the game development cycle. Testing or Quality Assurance includes careful planning, documentation of bugs and errors and follow up on the fixes that need to be made. Check out this job listing for a QA.

Before you start testing, it is a good idea to develop a test plan. The test plan details exactly what kind of performance tasks/tests need to be made. Basically, what are you testing? This might be the ease of use of the GUI, the core game mechanic, the story, user inputs and or the user experience.

Rather than ask a person to play your game and tell you what you think, consider creating some specific questions that you want feedback on. We are testing not only gameplay, but how the user interacts with the game – so make sure you are observing that too. What kinds of questions could we ask our user?

Grandma’s Boy – Happy Madison Productions Game Testers

Larger projects may involve dozens of tests, especially when a new version or release is created.
Alpha testing is usually done by dedicated testers (the people who assembled the program)

Beta testing allows external people (outside the project) a chance to find problems the internal testers might have missed. CAWD 1, PreTech and CST will all be invited to play and test your games on Wednesday next week!

5 Minute Scrum Meetings / Update Trello Boards

Remember a good meeting is quick and on target. What am I working on today, What help do I need. Those are the questions you should be responding to in your group or individually.

10:50 Morning Break (10 minutes)

11:00 CAWD Fun Games Studio – Final Project!

This Week’s Deliverables:

  • Game Design Document – final draft by Friday
  • OBS Walkthrough of your games core mechanic – by Friday!
    (obs is the software used to record your screen)
    • Video footage of your core mechanic in action
    • Include in the video the name of game
    • Include a description of core mechanic
    • Edit in Premiere and export as .mp4
    • Shoot for 30 seconds total
    • Filename: GameMechanic_OBS.mp4
  • Remember The core mechanic will usually be the purposeful interaction that occurs the most frequently. Jumping, collecting, sliding, farming, etc…..

12:10 15 Minute Test Prep – Best Streak wins a Prize

Let’s practice a round on the exam. Your goal – 90% accuracy for today – and a prize for the longest streak!

12:25 Lunch

12:55 Independent Reading

book covers

1:20 Afternoon Break (10 minutes)

1:30 Game Sprints….

2:38 Dailies

2:40 Dismissal

GAWD Instructors:

Matt Cronin

Will Bohmann

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A little about GAWD:

Serving high school students interested in Gaming, Animation, and Web Development in North Western Vermont.

Students continue at:

University of Vermont Ringling School of Art and Design Northeastern University Rochester Institute of Technology Concordia University

Students find careers at:

Dealer.com Union Street Media Rovers North Prudential Investments DockYard
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