Class hours: 10:05 – 2:45
Mr. Bohmann | wbohmann@ewsd.org
10:05 Today’s Notes & Attendance
Welcome to Week 15- make those folders
Last week for CCV – Photography / Drawing / JavaScript all finish this week
Wednesday: Hospitality Career Showcase in the library on December 10th from 11:30-2:00. Programs and or students can visit the various hospitality employers who will have tables set up in the library to discuss employment opportunities and career pathways.
Famous Photographer – Share outs are Wednesday.
Visitors – we have some from MMU tomorrow in the afternoon. Volunteers?
Mid Quarter Grades – The mid quarter was last Friday. – the mid quarter (snapshot) of grades will be posted tomorrow on PS. If there are any assignments that are past due – you will see a zero. That will hurt your grade. However, once you hand in, I will grade and your Q2 grade will go up. Work for the deadlines.
10:10 Monday Mail – Check Google Classroom and PowerSchool
10:15 Fire Drill
10:20 Monday Modeling
Let’s continue with some Monday Modeling. We’ll make a game asset for Unity – a Thor inspired Hammer.
Game Assets are made from models. Models have faces. The more faces – the more resource hungry your game becomes. Our goal is to create a high detail object without all of the geometry.
How can we accomplish this? UV and normal mapping.
- First we’ll model a low poly hammer.
- Second we’ll mark off the seams and do some UV Mapping
- Third, we’ll duplicate our model and then add a high level of detail through sculpting
- Fourth, we’ll create a normal map and an ambient occlusion map from our high detail model
- Fifth, we’ll import the low poly hammer to Unity – and we’ll apply the high detail normal maps that we made in Blender.
If you want to be a game designer – this will be a common workflow.
This process will create small file sizes and a high quality final product with less faces! We won’t get all this done today – so we’ll focus on the modeling first. We’ll map the UVs next Monday.
11:00 English with Mx. Yopp
11:50 – 12:25 Purington Tree Farm and Continue with Modeling
Team Spruce
- Elle
- Zander
- Phoenix
Team Pine
- Ben
- Tobi
- Aidan
Team Fraser Fir
- Peyton
- Braden
- Scotty
Team Balsam
- Gabi
- Mia
- Isaac
Google Doc with Client SpecSheet
12:25 – 12:55 Lunch
12:55 Independent Reading
1:20 Break
1:30 Design Challenge
1:55 Production Time and Guided Support
Current Assignments:
- Parallax How To Website – Past Due! (place on your website)
- Good Bad and Ugly – on your website (was due Thursday)
- Famous Photographer Research (Presentations are on Wednesday)
2:38Dailies
Dailies can be placed in the CAWD2 Dailies Folder on the CAWD2 Public Folders drive