Class hours: 10:05 – 2:45
Mr. Bohmann | wbohmann@ewsd.org
10:05 Today’s Notes & Attendance
- We have a round a visitors today at 11:30am (5 minute Rotations)
- Mr. B – Unity Level Build
- Gabi/Tobi – Game Dev in Unreal
- Ben/Peyton – Game Dev in Unity
- Mia/Elle – Web Programming
- Isaac – Animation Project
- Phoenix – Animation Project
- Zander – Digital Painting or Animation
- March 8th: – VSAC College Pathways event at UVM for students & families
- March 11th: -Hiring Fair in the Library from 11:30 – 3:00 for both summer and full time positions
- March 20th: Step-Up Day for new and returning CTE students – No CTE school for seniors but you may have EHS classes if you are an EHS student
- March 21st: Inservice – No School for Students
- April 3rd: National Technical Honor Society Induction at the EHS/CTE Auditorium 6:00 pm
- April 8th: SkillsUSA Competitions
10:10 SkillsUSA

Each team will have different work this morning based on your chosen competition:
Read your teams assignments carefully. A big part of the competition is being able to follow the guidelines that are written for each competition.
By Friday at end of lunch 12:55pm – create a folder with your two names on the Public inside of the weeks “skillsUSA” folder. The folder is found at Public/CAWD. For example if Mr. Cronin and Mr. Bohmann were working together the folder would be:
- “croninBohmann”
Create your folder in the discipline you are working in. DO THIS FIRST

See Mr. Cronin’s Dayplan for specifics – read carefully

See Mr. Cronin’s Dayplan for specifics – read carefully


Read carefully, there are many deliverables. Planning is going to be key! On the day of the State competition, you’ll have about 6 hours. That requires efficiency. This project will be due Friday, March 7th at 12:55. Get as far as you can this week.
ProTip: while the creative director is designing the layout, the programmer should be roughing the files, index.html, nav and the basics that almost all web pages require.

This week’s deliverables:
- Create a Website for Streetgreens
- Create a nav menu that sticks to the top of your index.html page
- Your Nav Pages are:
- Menu (links to the menu page)
- Locations
- Gift Cards (links to a real page showing what a gift card looks like – you’ll design the gift card!)
- Rewards
- Careers
- Order Now Button (links to the order page)
- Streetgreens logo in upper left hand corner
- Here is some information about Streetgreens you can harvest. You will need to paraphrase and cull accordingly.
- Here are a pile of images you can choose from and use as you like (many are of the build which is probably not in your best interest)
- Here are a pile of food pics you are welcome to use
- Your Nav Pages are:
- Below the Nav is a Hero image
- Inside the Hero image is text: “Streetgreens Food Truck – More Greens for your Green“
- You can display the text anyway you want; two lines, one line, different sizes – you choose
- A reference on how to make a hero image
- Create a menu.html page that links from the menu link in your nav
- One the menu page include this information with images from this images folder
(a hero image is in this folder for you too unless you choose a different one from another folder)
- One the menu page include this information with images from this images folder
- Create a order.html page that links from your nav (here is a reference on how to make a form)
- Create a form that asks:
- First Name
- Last Name
- Radio button choices for each salad
- Submit button (does not have to go anywhere)
- Create a form that asks:
- All pages you create will have the sticky nav at the top with logo that link together
- All active pages will have a footer: Copyright Streetgreens 2025
- Head element of each page should have a page title
- One and only one stylesheet
- Comment your code whenever possible
- Bonus!! – Add a favicon – look up if you don’t know what this is
- Add to your folder a swatch for your color palette
- Add to your folder a wireframe of all your codeable pages (index, giftcard,order)
Custom Fonts will make your site look really nice!
As always, validate your html and css
CSS Validator
10:50 Break

11:00 Unity – Game Dev – RollerBall

The last time we visited Rollerball, we added coin collection, played with the skybox and learned a bit about prefabs. We also added audio so that when the coin is collected, a sound is played.
Let’s continue with the development of our game and add in a particle system. Basically, when we run into a coin, we want a particle effect to play.
There are many ways to make this process happen. We’ll add the particle system to our Player. When the player runs into a coin, a burst of particles will play. We’ll need the following code added to the player movement script or we could create a separate script for particles:
//Variables
private ParticleSystem particles;
void Start()
{
particles = GetComponent<ParticleSystem>();
}
private void OnTriggerEnter(Collider other)
{
if (other.CompareTag("coin"))
{
particles.Play();
}
}
Next, it would be nice to have the level reset if we fall off the platform so we don’t have to start and stop the game each time. Let’s build that too. We’ll add this script to the player.
using UnityEngine;
using UnityEngine.SceneManagement;
public class ResetLevel : MonoBehaviour
{
public float fallThreshold;
void Update()
{
if(transform.position.y < fallThreshold)
{
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
}
}
}
11:30 – 11:55 Visitors – Last Day

Visitors today – 4 minute speed rotations. Showcase what your team is working on for SkillsUSA and show them around your project, work process and division of labor. Rotations will be quick. Last chance to sell the program. We’ll rotate or move to the right every four minutes. Help your visitors find their next location.
- Mr. B – Unity Level Build
- Gabi/Tobi – Game Dev in Unreal
- Ben/Peyton – Game Dev in Unity
- Mia/Elle – Web Programming
- Isaac – Animation Project
- Phoenix – Animation Project
- Zander – Digital Painting or Animation
12:25 – 12:55 Lunch

12:55 – 1:55 Oscar Winning Animation – Flow

Flow was made using Blender. Rendered in EEVEE
Today and Friday we’ll watch the movie Flow. Created and Rendered in Blender!. Read more about the process of making the film.
The film was written and directed by Gints Zilbalodis.
Awards and recognition:
- Flow won the 2025 Academy Award for Best Animated Feature.
- It was also nominated for Best International Feature.
- It won the Golden Globe for Best Animated Feature.
- It was Latvia’s first film to be nominated for an Academy Award.
1:55 Production Time and Guided Support
Current Assignments:
- 2D Walking Animation
- Bendy Bones Animation
- Asset Modeling
- SkillsUSA
2:38 Dailies

Dailies can be placed in the CAWD2 Dailies Folder on the CAWD2 Public Folders drive