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Wednesday, November 19th

Wednesday, November 19th

Class hours: 10:05 – 2:45
Mr. Bohmann | wbohmann@ewsd.org

10:05 Today’s Notes & Attendance

  • Three more days to vacation!
  • English today will be at 1pm and a bit of a wacky schedule – check dayplan for details
  • SLC Meeting during lunch today –
    • Sebastian
    • Lion
  • CCV Lunch Order 
  • Install OBS on your machines

Bonus: We made glass with the principled BDSF shader yesterday in Blender:

  • Metallic -0
  • Roughness – 0
  • Alpha – .1
  • Transmission (Weight) – 1.0

10:10 Unity – GAWD Rollerball

fbx model – Collin (with two ls) K.

Ok, we don’t have much yet, but we do have a Player and we have movement.
Let’s add a camera follow so our camera stays with our player. I’ll explain the script, but for now you don’t have to really worry about how it works – it just does!


Then In Blender or Unity let’s make a couple of “levels”. These will all be part of the same scene.

Level One: Starting Level: 4 bumpers lining the edges of a plane with a hole somewhere

Level Two: Ball falls to next level. Create a unique and interesting series of obstacles for you to navigate through to try to reach the finish. Spinners? Obstacles?

For your art style – find a color palette using adobe color or another inspiration. Having a color palette you like will save you time. I like Firewatch.

When Exporting Assets from Unity there are a couple things that will make your life much easier.

  • If you scale anything in Blender – Apply All Transforms (resets scale, rotation)
  • Only export “Selected Object” as FBX
  • Mesh
  • Z Forward
  • Y Up
  • Apply Scalings – change from Local to FBX Units Scale
  • Checkbox checked for Apply Unit
  • Checkbox checked for Apply Space Transform
  • Checkbox checked for Apply Transform

10:50 Break

11:00 Unity – Working in our Game Engine

Let’s continue with our day in Unity learn a little more about collisions, etc…

If we made a script called Object Hit (or any name we want) then place that script on a wall or obstacle, we can gather information from the object that hit it and do stuff. Also, we can put collision information on our player and gather information too…

camel vase vs snake case vs pascal case
void OnCollisionEnter(Collision collision)
    {
        //Check for a match with the specified name on any GameObject that collides with your GameObject
        if (collision.gameObject.name == "wall")
        {
            //If the GameObject's name matches the one you suggest, output this message in the console
            Debug.Log("You hit a wall");
        }

    }

Collisions

Using OnCollisionEnter()

void OnCollisionEnter(Collision other)
{
     Debug.log("Something hit me and it was" + other.gameObject);

}

void OnCollisionEnter(Collision other)
{
     GetComponent<MeshRenderer>().material.color = Color.red;
//if you want it to change random colors try this one instead
//GetComponent().material.color = Random.ColorHSV(0f, 1f, 1f, 1f, 0.5f, 1f);


}

Code for the Player to initiate a Score and this script goes on the player

 //global variables here
    public int playerScore = 100;
    public int hits;


void OnCollisionEnter(Collision other)
{
    if (other.gameObject.name == "Wall")
    {
        playerScore = playerScore - 1;
        Debug.Log("your score is " + playerScore);
        hits = hits + 1;
    }

    if(hits > 4)
    {
        Destroy(gameObject);
        Debug.Log("Game Over");
    }
}

11:35 Lunch

tacos

12:05 – 12:25 Post Lunch Reading

book covers

12:25 Production Time & Support

  • This is a short production window – Flexbox Gallery – get up on your webserver and create a link from your directory
  • Famous Photographer Project – Due Wednesday, December 10th
  • Parallax Web Project – Due Wednesday, December 3rd
  • Past Due work

12:55 Dailies

1:00 English with Mx. Yopp

Word Cloud of literacy terms

1:45 Dismissal

GAWD Instructors:

Matt Cronin

Will Bohmann

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A little about GAWD:

Serving high school students interested in Gaming, Animation, and Web Development in North Western Vermont.

Students continue at:

University of Vermont Ringling School of Art and Design Northeastern University Rochester Institute of Technology Concordia University

Students find careers at:

Dealer.com Union Street Media Rovers North Prudential Investments DockYard
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