Class Hours: 10:05 – 2:40
Mr. Bohmann | wbohmann@ewsd.org
10:05 Today’s Notes & Attendance

Welcome to Week 34 and the start of National Pride Month
- This week is our last academic week
- GAWD Game Studio – Final Project Implementation, Testing, Publishing
- All work due Friday, June 5th EOD (3:30)
Week 35 – end of year activities
- Monday 6/8 – Web Certification Exam – Visitors
- Tuesday 6/9– Movies (Masters of the Universe)
- Wednesday 6/10– Clean Up (publishing for games secured)
- Thursday 6/11– Recognition Night, Last Day
Our end of year CTE Recognition Night is Thursday, June 11th at 6:30pm.
It’s a wonderful way to celebrate our time together, take some photos, win scholarships, and kick off the summer!
Please make sure to get off work, and let family know ahead of time.
10:10 Monday Mail

10:12 IRC Unity Certified User – Digital Artist Test Prep

10:50 Morning Break (10 minutes)

11:00 Game Development Work Session
This morning, we are going to put the final touches on the Alpha of your game. On Tuesday, you each will test each other’s games out and provide crucial feedback. In most game studios, Alpha testing is done by those who are involved with the project.
We are working towards game play and testing for Tuesday, Wednesday and a Game Jam on Thursday of this week.

The testing & implementation phase is an essential part of the game development cycle. Testing or Quality Assurance includes careful planning, documentation of bugs and errors and follow up on the fixes that need to be made.
Before you start testing, it is a good idea to develop a test plan. The test plan details exactly what kind of performance tasks/tests need to be made. Basically, what are you testing? This might be the ease of use of the GUI, the core game mechanic, the story, user inputs and or the user experience.
Today’s Deliverable: Plan for 4-6 questions to test about your game. Dropbox for your Google Form is in Google Classroom. Complete this today to stay on track. We’ll generate some testing questions together to assist you.
11:55 Lunch
12:25 Ten Minute Speed Run – IRC Test Prep – Web

Set a timer for 10 minutes. Longest Streak wins a prize!!
12:35 Game Dev – GAWD Game Studio
Let’s push through to break with a production 45 minute worksession
1:10 Afternoon Break

1:25 -1:40 Speed Design – User Defined

1:40 Final Project Build
2:10 Dailies

2:15 Independent Reading

2:40 Dismissal

