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Tuesday, February 4th

Tuesday, February 4th

Class Hours: 9:40 – 2:05
Mr. Cronin
Mr. Bohmann

Notes

  • Welcome to yet another Tumultuous Tuesday with an early lunch.
  • Today we will host visitors from CHS and have an early break.
    • Working with visitors 9:35 – 10:05
      • (none as of now)
    • Working with visitors 10:35 – 11:05
      • Brzoza
      • Cahill

9:40 Attendance and Article

9:45 Skills Production

skillsUSALogo

Animation Teams

Your next task is going to be to be to work as a team and:

  • Learn the sculpting tools in Blender. Use the official documentation and find tutorials. Work together – teach each other.
  • Learn the basics of bones / rigging. Again use the official documentation and find tutorials. Work together – teach each other.
  • Create a Mike Wazowski inspired character (1 for each of you). This is a “center of mass” character with a big body, and relatively small arms.
  • Have your newly created character doing a looping jumping jack animation.

This character will be made with the sculpting tools, rigged with bones, and animated in Blender.

You will have 4 hours for this:

  • Tuesday the 4th (today)
  • Thursday the 6th
  • Tuesday the 11th
  • Thursday the 13th
  • Present this to the class on Tuesday the 18th at 9:40. Two animations for each time.

Your grade is the average of the 2. Getting your partners grade up as just as big an impact is getting YOUR grade up.

Your work will be hosted as .mp4’s on your server. Each .mp4 will be in your “week_24” folder.


Game Design Teams

softwareDevelopmentCycle

We are in Phases 3/4 of the software development cycle.

Your task is to create the Minimum Viable Product for your game.

A Minimum Viable Product is a version of a product with just enough features to satisfy early customers and provide feedback for future product development.

In your game we must be able to:

  • Move
  • Take part in an objective / mechanic (such as running and collecting coins)
  • Have some sort of a reason to do so (coins lead to new level)
  • Have some sort of antagonist to play against (enemy, health going down, time)
  • Have the ability to die / run out / fail. Avoiding this is the “playing” of your game.

Your production schedule.

You have used 1 of the 6 hours allotted.

  • Thursday the 30th
  • Tuesday the 4th – today
  • Thursday the 6th
  • Tuesday the 11th
  • Thursday the 14th
  • Tuesday the 18th

Thursday February 20th will be Alpha Testing for all game teams.

Specifics in the 1/30 Dayplan.

Web Design Teams

  • See Mr. Bohmann

10:10 Break (15 Minutes)

10:25 Skills Production

skillsUSALogo

11:05 Web Design

Web Design Banner
  • Web Extensions for Web Developers – some are pretty darn nice.
  • Tables
  • NO for layouts!
  • YES for data!

2010 – Bronze in Web Design (Nandor and Will) – Kansas City

2010 – Silver in Pin Design (TJ) – Kansas City

2011 – Gold in Web Design (Lodie and Angel) – Kansas City

2014 – Bronze in Web Design (Griggs and Goodwin) – Kansas City

2017 – Gold in Web Design (Alex and Ryan) – Louisville

2017 – Gold in Animation (Latecia and Soren) – Louisville

2019 – Silver in Web Design (Ben and Emilia) – Louisville

11:50 Lunch (30 Minutes)

12:20 Attendance and Article

12:25 Silent Silent Maintenance

siteMaintenance

12:45 Photoshop Content

  • Compositing – putting together separate pieces together to form a cohesive whole
  • Color Grading / Color Correcting
  • Clipping Masks to focus color grading to specific layers
  • Using Masks for non-destructive editing
  • Lens flairs – they just may have a use here
  • Creating animated gifs of final project to see the final result
dump

1:10 Monday / Thursday Afternoon Design Exercises: Animated Photocomposition of Jungle and Free Choice

Monday through Thursday this week you are going to work on two different compositions where you take separate imagery you find from the internet, and combine them together to create a composite whole.

The goal is if we ONLY saw the final frame, with all the elements put together, that we would would believe that it is an actual photo.

Not this.

For both projects we want to see a 1080p resolution of 1920 x 1080 in size in Photoshop.  Start with this blank canvas first before you start adding any media.

Monday / Tuesday:  Jungle

Combine elements of the theme of “jungle” together to create a complete whole.  In addition to the standard static .jpg’s and .psd’s, I also want you to create a .gif of the final result being built with a pause at the end so we can see your final production.  The gif should loop.

Save as “lastnameJungle.psd”, “lastnameJungle.jpg”, and “lastnameJungle.gif” and upload to the “week_22” folder.

Wednesday / Thursday:  Free Choice

In this second exercise I want to open the subject matter up to you.  We all had to do the jungle, but what could you take this subject matter to and create through the theme of “compositing”?  Some examples you may want to consider are:

  • Coral Reef
  • Space Scene
  • War scene – not for the gratuitous aspect, but for the random, more organic composition of say trenches and explosions in a World War 1 aesthetic.
  • City / Urban Landscape (but be warned the hard edges of man-made objects will make this subject harder to do, but may look amazing at the end.

Same requirements of the jungle with the .jpg, the .psd, and the .gif.

Save as “lastnameChoice.psd”, “lastnameChoice.jpg”, and “lastnameChoice.gif” and upload to the “week_22” folder.

2:00 Dailies

2:05 Dismissal

Cawd Instructors:

Matt Cronin

Will Bohmann

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A little about Cawd:

Serving high school students interested in Computer Animation, Game Design, and Web Development in North Western Vermont.

Students continue at:

University of Vermont Ringling School of Art and Design Northeastern University Rochester Institute of Technology Concordia University

Students find careers at:

Dealer.com Union Street Media Rovers North Prudential Investments DockYard
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