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Wednesday, September 25th

Wednesday, September 25th

Class Hours: 9:40 – 2:05
Mr. Cronin
Mr. Bohmann

Notes

  • Would anyone like a bus for the Cawd Homework Club? Remember that if you are missing any work you are required to stay after school to get caught up.
  • Quiz Friday! Study group tomorrow.

Mushroom
by Cawdvt
on Sketchfab

9:40 Attendance and Article

9:45 Morning Blender Content

3d classroom in Blender
  • Unwrapping Objects
  • Exporting UV Templates – “Power of 2” sizes
  • Painting in Photoshop / Finding textures and materials
  • Trying to create acceptable detail in textures, compared to geometry

10:45 Break (15 Minutes)

11:00 English with Mr. Bisson

12:10 Lunch (30 Minutes)

12:40 Attendance and Article

12:45 Speed Design

Speed Design

1:10  Monday -> Thursday Afternoon 3D Exercise: Mushroom

Theoretically you are done your Mushroom Scene Modeling. The next phase is going to be unwrapping your objects and using “Power of 2” textures to add in detail.

You can paint in your own textures, or you can use imagery from the internet for this. The goal is each object is going to have a texture map for it, and use as few maps as possible. For my log example I am going to use:

  • 1 for the mushroom
  • 1 for the log
  • 1 for the rock (and I will make duplicates of the rock to give the illusion of numerous, “random” stones.)

File specifics in the Monday / Tuesday Dayplan.

2:00 Dailies

2:05 Dismissal

Cawd Instructors:

Matt Cronin

Will Bohmann

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A little about Cawd:

Serving high school students interested in Computer Animation, Game Design, and Web Development in North Western Vermont.

Students continue at:

University of Vermont Ringling School of Art and Design Northeastern University Rochester Institute of Technology Concordia University

Students find careers at:

Dealer.com Union Street Media Rovers North Prudential Investments DockYard
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