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Tuesday, October 15th

Tuesday, October 15th

Class Hours: 9:40 – 2:05
Mr. Cronin
Mr. Bohmann

Notes

  • Everyone have a great long weekend. The vast majority of you (like vast) aren’t going to have Cawd tomorrow due to PSAT testing, so remember to bring your Design Homework 8 | Free Sketch when reconvene next Monday morning!
  • Today IS a Tumultuous Tuesday! Schedules changed to accommodate.

9:40 Attendance and Article

9:45 Morning Blender Content: Introduction to Animation

3d classroom in Blender
  • Basic ideas of animation
  • Keyframes
    • What is a keyframe?
    • How can I create them?
    • How can I edit them?
  • Assorted practice projects to get us a baseline level of comfort

10:45 Break (15 Minutes)

11:00 Tablet Installation and Setup

wacomTablet
  • Installing drivers
  • Setting up in Photoshop
  • How we are going to store / pen in holder
  • Getting practice

11:50 Lunch (30 Minutes)

12:20 Attendance and Article

12:25 Silent Site Maintenance

  • Check grades / upload late work
  • Work on Cawd work
  • Explore and create

12:45 Speed Design

Speed Design

1:10 Monday / Tuesday Vertical Game Asset Creation: The World

United Nations 2019 Climate Action Summit, New York, USA - 23 Sep 2019

Today you are going to build the world for our Vertical Micro Game Level. I want you to build in Blender (maybe) and get into Unreal (definitely) what you are going to climb up to save your life.

When you leave this afternoon I want:

  • A new game called “verticalMicrogame” created in Unreal.
  • A level created that you can climb. Climb assets like stairs, walls, etc that you create in Blender, or terrain created right in Unreal.
  • No Kill Box
  • No power items
  • No code

For my specific “Greta’s Angry” game I am going to work on creating:

  • Landscape object with basic trails around, but with variations and different ways. Maybe the shorter way is steeper, the longer way is easier….
  • Some Blender created assets that can be used to jump on and move up. I am going go create some solar panels I think as they connect with the Green Theme of the game, and frankly are pretty easy assets to build AND jump off of. Maybe even some turbines if I have time.

Create print screens in Unreal called “(lastname)VerticalLevel_1.png” through “(lastname)VerticalLevel_3.png” and upload to “week_08”. Make sure to show off your world as best you can. Taking time to create nice viewpoints and cropping of your world can turn a “meh” project into an “A”, and vice versa.

2:00 Dailies

2:05 Dismissal

Cawd Instructors:

Matt Cronin

Will Bohmann

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A little about Cawd:

Serving high school students interested in Computer Animation, Game Design, and Web Development in North Western Vermont.

Students continue at:

University of Vermont Ringling School of Art and Design Northeastern University Rochester Institute of Technology Concordia University

Students find careers at:

Dealer.com Union Street Media Rovers North Prudential Investments DockYard
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