Class Hours: 9:40 – 2:05
Mr. Bohmann
Notes
- WebDev course – are you interested? College Credits
- Drawing 2 – starting on January 24th
- No Class Monday – we do not have class on Monday next week
- New Computers – update
- Grades close for Q2 on Friday afternoon
- Portfolios due on Friday
9:40 Attendance and Article
9:45 Skills Introduction with CAWD 1

This morning we will introduce a 3rd Quarter Focus – our SkillsUSA Design Competitions.
These Design Competitions put you up against students our class, the state, and for the lucky few the nation for the chance to build your portfolio, resume, and win scholarship money and prizes. Think of this as “Battle of the Bands”, but “Battle of the Animators”, “Battle of the Game Devs”, “Battle of the Web Designers”. The State Design Competitions will be on Wednesday April 8th 2020.
You will work in a team of 2, and as a team choose one of the 3 content areas. Beyond the schedule above for Skills, Cawd and Cawd2 have dedicated Tuesday and Thursday from 9:45-10:45 as “Skills Production Time” during the 3rd quarter. You can work with a partner in a different class, kids will be moving back and forth depending on their area of study, etc.
Animation and Game students work with Mr. Cronin, Web Students work with Mr. Bohmann.
3D Visualization and Animation
- Cawd was National Champions in this in 2017. Students from MMU and SB.
- Lets go over the technical standards.
- The goal over Q3 will be to continue to develop your animation skills in:
- teamwork
- modeling
- texturing
- animating
- storytelling / pre-production
- rendering / rendering under deadlines
- rigging / controllers
- Your competition is an 8 hour animation on 4/8/2020 where we get you out of your academic classes, and you go from prompt dropped on your desk at 8pm to having the final assets turned in by 4pm.
Game Design
- We have got up to 5th in the national for Tempol. That is our best showing so far.
- Lets go over the technical standards.
- The goal over Q3 will be building your game. We will be covering:
- teamwork
- software development cycle
- user testing
- deadlines and deliverables
- Asset creation / programming / defined roles
- PR – learning to present your work
- new intellectual property generation. The national judges from Bethesda specifically said “NO MORE POST APOCALYPTIC ZOMBIE FPS’s”.
- Your competition is a pitch of the game you have created. You will take your 3rd Quarter Game Design work-product and try to get it “Greenlit”, and selected by the judges. This is the same workflow you find in industry, and at colleges like Champlain in these types of programs.
Web Design
- Cawd was National Champions in this… also in 2017. Students from Colchester and MMU. (2017 was a good year).
- Oh yeah, we were 2nd place in the national last year.
- Lets go over the technical standards.
- The goal in Q3 will be to build your skills in web development and design by completing a host a development projects. We will be covering:
- Teamwork
- Scrum – form of project management
- HTML / CSS / Javascript / APIs
- Modern layout techniques
- Color & design
- Semantic HTML
- Accessibility
- Cross platform compatibility
What we would like to do this morning is talk, with you, and have you talk amongst yourselves.
Pick a dicipline that interests you.
Find a partner to work with, or your teachers can help you get paired up. (Often the besties that choose to work together end up being pretty lackluster teams, and the students we match up dominate as there is a level of uncomfortable professionalism in your interactions.)
After teams are created, we will be going to the TShirt and Pin displays and do some voting.
10:45 Break (15 Minutes)

11:00 Portfolio – Final Sprints & Loose Ends
Site IDs and Footers at the bottom
There are two features that you should code on your portfolios.
The first is to have your Logo (if you have one) link to your homepage. This often is referred to a site ID. The code is super easy. It’s just an anchor tag.
<a href="#">
<img src="images/logo.png" alt="logo">
</a>
The second feature is your footer. A footer is the last element on the page. At a minimum should be at the bottom of the viewport, or lower if the page content is taller than the viewport. It is not that smooth to have a footer that goes up and down with the content of your page or covers your page.
footer{
position:absolute;
bottom:0;
width:100%;
height: /*put a number in here if you want your footer a specific size */
}
Now, you think you may be close to finishing. Is your site complete?
- all required pages
- all required elements
- optimized for mobile at 768px
- clean valid html, css
- no accessibility errors (warnings ok)
- clean code (commented where necessary to help user)
12:10 Lunch (30 Minutes)
12:45 – 1:05 Literacy in Focus
