Class Hours: 10:05 – 2:40
Mr. Bohmann | wbohmann@ewsd.org
Notes
- Skills Day! 11:35 Deliverables Due
- English right after Lunch
- Pay attention to deliverables set on the dayplan for Animation(GAWD2) and Game(GAWD1)
- Friday Clean Up – Desks are looking wild – we will remedy today
10:05 Attendance and move to GAWD1
10:10 Game / Animation Design and Competition


The Inconvenient Portal
Overview: A character is trying to get from Point A to Point B, but a second character (“a mischievous helper”) keeps opening new portals that lead to inconvenient or ridiculous locations.
Constraints: The animation must end exactly where it started (a “loop” feel)
Characters: At least two where one character is “Goal Oriented” and the other character is the “Chaos” one
Judging: Criteria will be based primarily on the Principles of Animation with visual effects and sound effects secondary.
Scaffolding: Each week your team will tackle a project milestone with a set of deliverables. The goal will be to show your progress and development each week. A good plan is essential!
Time: This is your final prompt. You will have until April 16th
Link to the Design / Skills 2026 Animation Challenge
Week 23 Milestone and Deliverables
To be submitted on Friday (11:30am) to your Week 23 Folder before any animation work begins:
- The Pitch: A 3-4 sentence summary. “Character A is trying to [Goal], but Character B keeps [Portal Action], resulting in [The Twist/Ending].” Save as PDF.
Filename: ThePitch.pdf - The Character Bios: Completed worksheet for both characters. Make a Copy, save as PDF. CharacterBios.pdf
- The Storyboard: A 6-to-9 panel board (maybe more) showing the beginning, the Portal “Incidents,” and the final resolution / loop back to the beginning. You can use the GAWD Storyboard templates. Upload to your folder after scanning as PDFs.
Filename: Storyboard.jpg or png or pdf - The Color Swatch: A digital palette (hex codes or color blocks) showing the characters and the portal colors. Be sure to identify which character gets which colors.
Filename: Color Swatch.pdf- For Example: Instead of just picking “pretty colors,” your team might consider the Visual Contrast between the characters and the portals.
Character 1 Palette: (3 main colors)
Character 2 Palette: (3 main colors)
The Portal Glow: (One high-contrast “Action Color”)
- For Example: Instead of just picking “pretty colors,” your team might consider the Visual Contrast between the characters and the portals.
On Friday – Each Team’s Executive Producer/Director will share the pitch with a description of the different characters, the setting and intended colors that will be used for the character and portal. Storyboards do not need to be presented but will be due as a deliverable.
10:50 Morning Break (10 minutes)

11:00 Design Competition Continued…

11:55 Lunch
12:25 English with Mx. Yopp

1:10 Afternoon Break

1:25 Skills/Design Production

1:45 Independent Production & Guided Support
- PSA Storyboards and begin blocking – Animatic is next Wednesday
- Design / Skills work for Game / Animation
2:10 Dailies

2:15 Independent Reading

2:40 Dismissal

