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Monday, May 4th

Monday, May 4th

Class Hours: 10:05 – 2:40
Mr. Bohmann | wbohmann@ewsd.org

10:05 Today’s Notes & Attendance

  • Week 30 – We made it to the thirties!
  • You have a sub today. Be Kind (as you all already are). If you need something technical for today, you can rely on each other and you also have access to Mr. Cronin.
  • Read the dayplan carefully – you have a deliverable due today – found in the GREEN BOX
  • Speed Design will be from Mr. Cronin – linked on the Heading
  • Reading will happen – in this room
  • No Dailies today – but speed design will be placed in dailies folder
  • May 7th: ASVAB Armed Services Vocational Aptitude Battery – If interested sign up with your CTE School Counselor!

10:10 Breakout Independent Game Build

Your Breakout Game is due on Friday, May 8th – that’s the end of the week!
We’ve done a lot of practice with programming, so you should have enough information to build a basic game of Breakout.

Core Deliverables for your game on Friday:

  • A game scene with all assets
  • A ball that breaks (destroys) bricks
  • A score that adds up and is visible on screen
  • A Win or Lose Condition (Killbox) and messaging (like you lost)
  • Custom sprites only for your game assets

It would be nice to have:

  • Sounds
  • Multiple Players / Health
  • Bricks that have different scoring
  • PowerUp or Invoke/Instantiate something
  • An Opening Splash screen when the game begins
  • Multiple Levels

This is an individual assignment. However, use each other to assist with your questions. All of you are trying to push the same boulder up the hill – maybe communicate with each other if you get stuck!

Sample Gameplay from Arkanoid you might use for Inspiration

TODAY’s Deliverable – The Minimum Viable Product (MVP) – DUE BY 2:45PM Today

You must submit a 30–60 second screen recording (.mp4) demonstrating that the physics engine and basic collision logic are functional for your breakout game. Dropbox is in Google Classroom.

The Video Deliverable Requirements
1. Movement: The paddle moving smoothly left and right.
2. Physics: The ball bouncing off the paddle and at least two walls.
3. Destroy: The ball hitting a brick and the brick successfully disappearing from the Hierarchy.

Graybox approach: This video of your MVP proves the physics and logic work before you spend all day on custom sprites” (which can often become a procrastination trap keeping you from coding).

Filename: MVP_Lastname.mp4

See how far you can get today with your game build and design!

10:50 Morning Break (10 minutes)

11:00 Breakout WorkSession

11:55 Lunch

Creative Commons Attribution 4.0 – Animal Style Burgers from In-n-Out

12:25 Breakout WorkSession

1:25 Speed Design with GAWD –
Here is the prompt (it is not the skiff – will be updated by break today)

Place your Speed Design in the Dailies Folder!!

1:45 Breakout Work

2:20 Independent Reading

book covers

2:40 Dismissal

GAWD Instructors:

Matt Cronin

Will Bohmann

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A little about GAWD:

Serving high school students interested in Gaming, Animation, and Web Development in North Western Vermont.

Students continue at:

University of Vermont Ringling School of Art and Design Northeastern University Rochester Institute of Technology Concordia University

Students find careers at:

Dealer.com Union Street Media Rovers North Prudential Investments DockYard
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