Class Hours: 10:05 – 2:40
Mr. Bohmann | wbohmann@ewsd.org
10:05 Today’s Notes & Attendance
- No School Monday
- Today is the Clothing PopUp – CTE Conference Room
- SpaceSentry on Unity Play
10:05 Space Sentry – Jump In WorkSession

You all agreed to make some changes to your 2D Game. When you get to class, use your time to get started. Time is limited. Those improvements include:
- Sound
- Updating UI
- Win Line / Lose Condition
10:25 Let’s Make Some Toast || A Lesson in System Thinking & Design Thinking

David Wuject – TedTalk & David Kelley – IDEO
System Thinking: Communicating systems with links and nodes to understand how individual parts of a system interact with one another within the whole. Rather than analyzing parts in isolation, it looks at the big picture, emphasizing relationships, dynamic feedback loops, and how collective behavior emerges.
Design Thinking: A repetitive process of prototyping, testing and refining a product or process based on the user’s needs. Empathy for the user is important!
Design Thinking Reflection
10:50 Morning Break (10 minutes)

11:00 GAWD Game Studio

Start your day with a 5 Minute Scrum Meeting with yourself! Then, update your Trello board with things you need to do, are doing or are done with. You are in good shape if by the end of today you:
- Have a game idea in place (2d or 3d)
- You have a game name
- You have a Trello board with at least the deliverables listed and you’ve share with me (Classroom)
- You started your Game Design Document and are almost done with it (Due Tomorrow)
- You have a new project in Unity created for your final project
11:55 Lunch
12:25 English with Mx. Yopp

1:10 Afternoon Break

1:25 Speed Design

1:45 Independent Worksession
- Dissecting your Favorite Video Game – Next Week Tuesday
- Trello board shared – Friday
- Game Design Document – Friday
2:10 Dailies

2:15 Independent Reading

2:40 Dismissal

